March 17, 2010

Review: Kapowie

icon-256.pngFor the past month I’ve been playing Kapowie, bjango’s latest creation. As we’ve come to expect from bjango, the game has great aesthetic appeal but it’s got it where it counts too, which is to say, it’s a smooth running, well-engineered piece of software. I tested this game on a first-generation iPhone and encountered no hiccups. (I hate to know how lightning quick this thing runs on an iPhone 3GS, third-generation iPod touch, or even the forthcoming iPad.)

This addictive little game based around how quickly you can spot, and tap a target. Rinse and repeat. It sounds easy but as you progress through each round of difficulty the game begins to pick up speed until you can’t keep up. They also throw in targets that you’re not supposed to hit to add to the confusion. Kinda like whack-a-mole, but for your fingertips.

Upon launching the game the first thing you come in contact with is the launch screen. After a few seconds loadtime, you are greeted with the main menu with in-game screenshots scrolling across the top, and a kinda catchy/annoying tune playing in the background. From here you can jump right into the game, check the leaderboard, or change settings.

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The options screen allows users to adjust sound effects and music volume levels, while giving you links to bjango.com and bjango’s twitter feed. There is also a Help link in the upper left in case you get stuck. Exactly the kind of stuff you would expect to see in an options pane.

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The leaderboard pane allows you to see your tops scores or the top 100 global scores. Again, exactly the kind of thing you’d expect to see.

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I’ll pause here to point out the “woodgrain” theme used in these different panes is definitely an odd choice for this kind of game, yet it doesn’t feel entirely out of place. The choice is even bolder when contrasted with the metallic-looking background they chose.

Now, as for the gameplay. When you push the “play” button you are presented with a randomly selected level to play through. After you clear the first level, you will be presented with another, then another, then another, and so on, until you come back to the original level you started at, except this time it will be that much harder to clear the level. This cycle repeats until you can’t keep up.

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Don’t fret, a traditional “life” system is there to back you up. You start out with three lives and can collect more as you go. That means you can tap on three “false targets”, or not destroy enough targets to meet the minimum target requirements needed to pass the level, three times before it’s game over.

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There is also an “ammo” counter, which means you can’t just randomly tap all over the screen and hope for a good outcome. You have to conserve ammo and make sure you aim for a target. That said, you don’t have to hit a target dead on. The game allows for a small tolerance in error when you tap at a target. In other words, you don’t have to hit a target exactly, but you better be really, really close. This helps as you climb your way to the higher, faster-paced levels. Ironically, when I would finally lose a game, and quickly tap on the “continue” button, the button wouldn’t always respond.

At the end of each level you are presented with a display showing the number of targets you hit, your accuracy percentage, your score for that level, and your total score up to that point in the game. When you do finally run out of lives you are still presented with the same screen, but when you press “continue” you are then brought to a text-entry field to enter your name and save your score. If you’re connected to the internet, you score will be published to the leaderboards (if it’s worthy).

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I won’t go into any detail describing the levels, but here is a video from bjango that really gives you a feel for the game:

Overall Kapowie is a slick, simple game for the casual gamer looking for a distraction while traveling on a trans-atlantic flight. I really didn’t notice any problems with the game, and any bugs that might be lurking in the code certainly didn’t affect the gameplay in my tests.

With everything going for it, there was still something about this particular title that didn’t feel “perfect” to me. Even after a month of playing the game nearly non-stop I still can’t put my finger on it. The polish and aesthetic is certainly there, but something feels unfinished.

A feature I felt were missing was in-app purchases. I know it takes time, effort, and money to create new content, but I would love to be able to purchase new levels in the future.

Regardless of it’s flaws, I must recommend Kapowie to anyone looking for a quick distraction yet a serious challenge all wrapped in one. You can get your copy of Kapowie from the App Store [iTunes Link] for an astoundingly low $.99. You can also check out bjango’s site here.

Video Review: Airlock

In my first ever video review, I take a look at Airlock. A utility that uses the proximity of your bluetooth enabled iPhone or iPod touch to lock/unlock you Mac. I highly recommend it, and you can get your copy for $7.77 at themha.com.

Review: Consume for iPhone

Design is what the iPhone is all about. You can argue otherwise, but elegance and substance is what Apple emphasizes in all of their products. Microsoft is utilitarian and “good-enough” for anyone who simply looks at their technology as an appliance to get things done.  I only mention these two clashing ideologies in the service of introducing a new iPhone app from bjango that manages to combine a little from both camps. That app’s name is Consume, and it allows you to monitor your cell network usage (to get every last bit out of your monthly service), in a graphical way that fits right at home amongst anything Apple would ever ship.

When first firing up the application you are greeted with a delicious looking welcome screen that takes you to the account setup.

From there you are taken to a straightforward settings screen. Here you can turn sounds on/off and other standard settings. Most importantly this is where you add your account.

Adding an account is effortless. First select your country, then your mobile phone provider in that country. I’m in the United States, and have an un-jailbroken iPhone so I’m stuck with AT&T.

Although I didn’t have the opportunity to test it, I take it that this app will monitor other people’s cell and internet usage (no internet providers are supported by Consume in the U.S. as of this writing) even if they aren’t on the iPhone or the same network. Impressive.

Once you have selected your service provider, you will be prompted to enter a display name(optional), username, password, and of course, your phone number. Worth noting, you may have to signup for online services from your service provider so Consume can access that data. Luckily, bjango has a how-to guide to help us set that up.

With setup completed, the rest is automatic for the user. Consume will display your minute and data usage in an elegant bar graph. This is the meat of the app. Showing you just how many megabits of data you’ve consumed, and how much more you’ve got (if there is a limit). Here in the States, or at least on AT&T, we don’t have to worry about data consumption, but we do have to watch the number of minutes we use, making this app indispensable.

The same would go for the broadband monitoring if it were available for the U.S. broadband providers. I don’t know of any broadband provider here in the U.S. that charges per MBit of data consumed. I’m sure there is, but I’ve never encountered it.

My point is, although it is helpful to know how much data you are consuming, it really doesn’t matter here in the States, because there are few situations were there is a data cap. That means this app is still helpful, but our European friends are going to get more out of it than Americans. I suspect bjango will add U.S. broadband providers in the future.

I still have to recommend this app to anyone wondering how much they are straining their provider’s network. It’s amazing to see how much data we consume without ever realizing it. Much like our caloric intake habits, but I digress.

The User Interface cannot be beat. The ease of use is excellent, and it falls right in line with bjango’s track record of making useful and elegant solutions to the minor technical difficulties we all face in our gadget driven lives.

In short, who would have thought that a utility could be this pretty?

You can check out bjango’s site here, and you can pick up a copy of Consume from the App Store for a very modest $1.99.

Review: Night Recorder for iPhone

Let’s face it, the built-in iPhone recording app that Apple ships with iPhone OS 3.0 kinda sucks. It barely functions on my original iPhone, and the audio quality is awful. That means there is room for improvement for recording apps on iPhone. Night Recorder is aimed at that market, and for the most part succeeds.

Night Recorder from iPaguri (an Italian iPhone development firm) aims to help people find any sleep disturbances one might have throughout the night. Things like sleep apnea, or snoring.

When firing up the app for the first time, I was met with this clumsy user interface. You as the user, have to learn where most of the functionality is, granted they include an “instructions” page under the settings button. Good luck finding it. I know the look and feel these guys were aiming for, and it is admirable, but as it stands, it’s a mess. The most impressive part of this application for me, was the ability for the user to set a minimum volume threshold for the app to start recording. You set the needle on the meter, and it does the rest. This really the only place where this app’s user interface shines. Once the threshold is set, you’re ready to record. Sometimes… On more than one occasion the built-in microphone wasn’t detected when the app launched; no audio was picked up. This is frustrating, and if you are just casually using the app, you may not notice, and miss recording that night’s sleep. This could easily be fixed in a software update. Anyway the reason for setting the minimum threshold I assume, is to cancel background noise like the rustling of sheets, or things that go bump in the night. Recording stops each time sound levels drop below the threshold. When sound levels meet the threshold again, recording resumes once more. The app creates a new file every time a recording starts, so you can better locate incidences, and you don’t have to search through one long recording.

Here’s a sample recording of me durning the night. I rolled over onto my iPhone and choked. Seriously.

When morning comes, and you’re done recording, you can see the list of recording that were created overnight. Here, I wish you could sort your recordings into folders for each night of the week, or some form of organization. At any rate, you are presented with a list of your recordings; this is where you can hear your recordings. I noticed several different times that progress indicator moves faster than the recording your listening to. So, the indicator stops long before the audio has stopped.

Some of your recordings are going to be “false positives”, which is unavoidable, and you may want to delete them. Pressing the “edit” button presents you with with deletion buttons similar to that of iPhone’s mail app. Sliding your finger from right to left, still displays the delete button, this is dangerous (accidental deletage), and moreover, unnecessary, when all of this is displayed when the edit button is tapped.

Scrolling through this list, I noticed the item at the top of the list is unresponsive most of the time. I repeatedly tapped it, and it would respond normally after the umpteenth attempt. No other item in the list would have this problem. Again, nothing that can’t be fixed in an update, it’s just frustrating, and casual users may think they’ve broken something.

The Wi-Fi connect, aspect of this app is crummy in the sense that you have to enter the the IP address provided, by hand, into your computer’s browser. After that mess of numbers, you can see and download all of your recordings from the app. This is of course, an easier work around for getting your recordings off your iPhone, than say, syncing through iTunes. Very cool. For this to work however, your iPhone and computer must be on the same Wi-Fi connection.

In the browser

This app has functionality that Apple hasn’t placed in their own recording app, but it’s janky user interface may deter some users. That said, it is a far better application than the “built-in” iPhone recorder app. Also worth noting, this will work with all iPhone models, and all iPod touch models (external microphone is needed and is sold separately) except for the first generation iPod touch (microphones don’t work with that generation).

Night Recorder is an excellent idea, with the technical underpinnings in place, they just need to fix the user experience, which is easy to do. On the whole I recommend it, even if you don’t use it to record your partner’s snoring, it still has practical uses.

So, by all means check out iParguri’s site here. And pick up your copy of Night Recorder in the iTunes App Store for $2.99.

Review: Analytics App for iPhone

I use Google Analytics all the time. I have a personal blog I need to keep track of. I want to know the who, what, and where of the people visiting my site. Google Analytics does this for me, and does it well. Besides, it’s free.

Well, it turns out that the Analytics website isn’t best suited to be viewed on an iPhone. I mean it’s doable, but there is no rich interaction. Luckily there is Analytics App [iTunes Link] from AnalyticsApp.com. It solves the problem of comfortably viewing your Analytics data on your iPhone, and does so much more.

Matter of fact, Analytics App displays so much information, that it included things I didn’t know Google Analytics tracked. So, to keep it short and sweet, I will tell you how Analytics App displays information, and not so much of what information it displays. As far as I can tell, it displays everything Google Analytics tracks.

From the first time you start Analytics App you are greeted with a clean login screen. Enter your Google account information once, and you never have to again.

From here you are presented with a screen that let’s you select which of your site’s information you want to view.

After that, you are taken to the main screen where all of your information is grouped neatly into a variety of categories. They are as follows: Overview Reports, Visitor Reports, Traffic Reports, Content Reports, E-commerce Reports, Site Search Reports, and Event Tracking Reports. Each of these groups has multiple “pages” of information to chose from.

Just as an example, I’ll show you the information for my personal blog dayandage.com. Here is the “Dashboard” page of “Overview Reports” section. This page, to me, is the most vital, giving me the most information about my site at a glance, as you can see in the image below.

All information is presented neatly and cleanly. You are never lost in a maze of submenus or screen clutter. Everything that needs to be there is there, everything that doesn’t need to be there, isn’t.

Where Analytics App really begins to shine is when graphs are involved. When you view  the Google Analytics webpage on mobile Safari, things aren’t as rich as they should be. Viewing the same data through Analytics App makes a world of difference. You can actually use these graphs. Change them to show different lengths of time,  just as you would on your desktop computer. These graphs, at least for me, give me the most information I need in a hurry, so I can make quick judgements about my site.

One thing that did strike me as odd, was the omission of pie charts that are present on Google Analytics web pages. My guess is that they brought a poor or cluttered presentation of data to an otherwise clean landscape.

The last thing regarding graphs is that this app allows users to edit the graphs parameters on the fly, so you can visually see trends for the past day, week, or any amount of time you set. This works so well in fact, that it makes the Analytics webpage feel cumbersome.

One thing that bothered me originally, was the lack of a map feature. See, when you are using Google Analytics on a desktop web browser, it features a map that enables the user to click on a country and get it’s corresponding data.

Example of the map shown in Google Analytics

This is a nice feature for desktop users. In saying that, I realize that it just wouldn’t work well on a handheld device, and thus the developers of Analytics App cut the feature. A good move.

As a whole, this is a must have app for anyone monitoring sites through Google Analytics. There are free alternatives out there that I’ve used, and this simply and utterly blows them away. Analytics App isn’t free, but you are paying for the quality. Again, it is a must-have app.

You can pick up a copy of Analytics App in the App Store [iTunes Link] for $5.99. You should also visit AnalyticsApp.com for more information regarding this awesome app.

Review: Phases 3.0 for iPhone

I reviewed Phases 2.0 a few months ago. Since then, my friends at bjango have released Phases 3.0 which brings some new features to the table.

The most notable new feature is a new page of detailed information about the moon (and a little about the sun). The information displayed on this page is as follows: age, illumination, distance, azimuth, and altitude. This same page also displays the current phase of the moon as well as moonrise, moonset, sunrise, and sunset.

New Stats Page

You can toggle to any date in the past or future with the arrows located on either side of the date. In case the date you are looking for is more than a few days in either direction, you can tap on the calender icon located in the upper right corner, and up comes a date selection tool. From here it is much easier to find a distant date compared to the toggle buttons. Once at your selected date, Phases displays all of the data that would be available for the current date. All of this works without a data connection, meaning iPod Touch users can use this while away from a wifi hotspot, say, gazing at the night sky.

Date Selection Tool

As with the last version, the first page displays the current phase of the moon, along with the next 8 major moon phases and their corresponding dates.

Phases List

The last page is a calendar that shows all of the phases of the moon for that month, with the current day highlighted in blue. As with the stats page, you can toggle to any time in the past or future.

Calendar page showing all of the moon phases for that month.

These pages, as far as I can tell, have remained largely untouched from the previous versions. That’s not to say that they needed changing. It’s hard to improve upon perfection.

Lastly, there have been some minor updates to Phases’ settings. You can now choose to display distances in miles, and select what hemisphere you are in, which improves moon displays for customers who live in the southern hemisphere. Oh, and you can set your exact location, for more precise results.

Just like before (and with all bjango apps), the user interface is bright, and well thought out. The navigation scheme is very similar to the iPhone’s built-in weather app, meaning this app should be easy to navigate, or at least familiar feeling, from the very first use. Also, what few buttons that are used, feel very natural and are perfectly designed to fit in with the rest of the cool colors used throughout the app.

Granted this app appeals to a fairly niche audience, it is so well polished it should be mandatory for all iPhone owners. If you haven’t already, you can pick up a copy of Phases from the App Store for $.99. I highly recommend it. [iTunes Link]

Review: Beats for iPhone

Our friends at bjango have done it again. This time they have made a musician’s dream app called Beats .

I have no musical inclination whatsoever, and even I found Beats easy to use.
The app is elegantly split into to three tools. Each with a specialized use. The first tool is the BPM (Beats per minute) tool.

The idea behind this tool is to press the center “Tap” button in time with the beat of a song. Beats will then, in turn, tell you what the beats per minute are for that particular song. I’ve tried it on both fast and slow songs and it works great.


The next tool is a trusty metronome. This can be used to check to make sure you have the correct BPM of the song you are listening to or to play along with your instrument. The metronome tool is controlled by a “scroll wheel” with a play/pause button in the center. The scroll wheel looks very convincing, and given the touch controls of the iPhone, “feels” just like you would expect it too if it were a real scroll wheel. It also has on either side of the scroll wheel, a “speed up” and a “slow down” button that helps to “push” or “pull” the beat in line with a new song. I did find it difficult to tell if these buttons were depressed when my finger was on top of them, simple highlights in a future update would fix this problem.


The last tool in the Beats toolbox is a Key tool. This nifty tool helps users find the key of the song they are listening to. Press the keys on this beautiful miniature keyboard, until you’ve found a note that matches the key of the song you’re listening to. When you’ve found the key, Beats will display three other keys that mix well with it. This works amazingly well, although at times I found it difficult to hear the notes over a song that was playing on the iPhone itself, regardless if I was listen over the built-in speaker or a set of headphones.


Beats, of course has a settings page where you can do standard things like turning on or off the interface sounds. But, it goes much deeper than that. You can adjust the metronome’s time signatures to 2/4, 3/4, or 4/4. While you’re at it, you can even change the beat to duples or triplets, and even change the sound the metronome makes from an assortment of sounds shipped with the app. Lastly you can change the sound the keyboard makes from a standard piano to a synth. All of these added options help to strengthen the already great user experience.

Aesthetically, this app has the same great bjango style we know and love. With it’s shades of gray, blue and purple this app is very pleasing to look at, and nothing is overwhelming. Everything is laid out intuitively and works exactly as you would expect.

In short, Beats is best suited for musicians, although it is user friendly enough for non-musicians to pick up quickly. Beats does have a few minor flaws that are easily overlooked by it’s shear usability and beauty. As with all bjango apps, I highly recommend checking it out. You can pick up a copy of Beats for $1.99 on the App Store. (iTunes Link)

You can check out the Beats here.

Review: Matches for iPhone

Matches is another great little app from my friends at bjango. In short Matches is an iPhone take on the classic memory game.

Flip a tile, then another, if those tiles don’t match they flip back over, just remember what was on the other side. Continue to flip over tiles until they match and all tiles are flipped. You probably already knew that.

Matches is clearly aimed at children, sporting child-like graphics, with such themes as animals, transport, and letters. That doesn’t mean adults can’t enjoy it while sitting in the airport terminal.

Matches has three difficulty levels: easy, medium, and hard. Easy mode has only 12 tiles on the board, hard has 30 tiles. I personally found the hard mode semi-difficult, and more tedious than anything, then I realized this was aimed at CHILDREN.

I like bjango, and I like their apps. Matches is no difference. It has a whimsy about it that makes it difficult to put down. I highly recommend it, especially if you have children you need to keep quiet in a waiting room.

You can pick up a copy here (iTunes Link) for $.99

Review: Phases for iPhone

My friends at bjango have released another fantastic app, Phases.

Phases is a simple lightweight app that has has an amazing feel that complements the iPhone look and feel.

Phases to me, extrapolates on top of moon phase feature that is included in Darkness, another awesome bjango app.

Back to the point, Phases helps you keep track of the phases of the moon, in a very styleistic manner. With three simple pages. It reminds me of the weather app that ships with your iPhone. Anyway, the first page displays the current phase of the moon with data such as, age, illumination, and distance. All of this, along with the phase on six future dates.

The second page shows a calendar with all phases of the moon for the current month, and any month past or future. The last page is a legend with a a description of the graphics and an external link to bjango.

That’s it. Simple. Elegant, and robust.

Admittedly, this app is a little more “niche” than it’s bigger brother Darkness, but it does exactly what it set out to do and does it very well. There are two features I could think of that is missing. The first one would be the ability to set a date on the first page to view any date at a glance. This would come in handy when you’re in a hurry. Secondly, would be the ability to quickly “search” for a given date in the past, present, or future and display it’s data.

On the whole, this is another great little app from bjango, and I highly recomend it, especially if you need more information on the moon than Darkness provides. You can pick Phases in the App Store for $.99 (iTunes Link).

Review: CrossOver Games, Play Windows Games Without Windows!

Ok, so you have a Mac and you want to play your Windows games, you have only 4 options:

1.- Install a Windows partition using BootCamp.
2.- Install Windows on a virtual machine (VMWare Fusion or Parallels).
3.- Install the game using Wine.
4.- Install the game using CrossOver Games.

What’s the best choice? *ding ding ding* Correct! Number 4! The first two options are what most people go with, but have you not seen the problems they have? On most cases they kinda slow down your computer, you need to have Windows in your hands, you have to get anti-virus, you are wasting valuable disk space, and it takes longer to install everything. The third one might be the best for some people because it’s free, but trust me, if you are not a computer nerd/geek you won’t get it to work.

So why is number 4 the best way to go? Easy, it’s only $40 (vs the $60-80 on VMWare Fusion and Parallels, and if you don’t have Windows… you do the math), and it takes you 20 minutes MAX to get all going on smoothly, if you don’t believe me go ahead and download the 7 days trial they offer.

For example, it only took me 6 steps to get one of my games running:

1.- Download CrossOver Games.
2.- Install it dragging it to Applications folder.
3.- Open it.
4.- Click Configure>Install Software… on the menu.
5.- Go trough the installation (takes a couple of minutes).
6.- Play!

And the uninstallation of games is just as easy, all you have to do is delete the famous “bottles”, which is really intuitive, if you can’t do it by yourself, their website is always there to help you.

Here in the screenshot you can see how easy it is to install games:

As you can see, you have a list of supported games (some don’t even need installation discs), and on the lower part of the window there’s an “Install Unsupported Software…” button where you can install other games not listed there.

I am currently playing Guild Wars (couldn’t take screenshot) with CrossOver Games, I also tried running it on Parallels and VMWare Fusion, both virtual machines failed, Parallels wouldn’t even let me run it, VMWare Fusion was way better with it’s 3D graphics accelerator but still had graphic problems and slowed down my computer a bit, finally I decided to try CrossOver Games and I can’t be anymore happier.

Tip: Do not go windowed mode if you want to play full screen again. That is the only thumbs down I found.

I recommend checking out their official website, where they list all their features, supported games (you can still get most of your games running), screenshots, support, etc. You’ll also notice they develop 3 softwares, CrossOver Mac, CrossOver Linux and CrossOver Games. So if you are a Mac or Linux user, you can start your Windows independence with CodeWeaver’s software.

Here’s a video I enjoy a lot from them: Team Fortress 2 on a Mac

So what do you think? Are the $40 dlls worth it? My answer is yes, what’s yours?